I am back with another best app to make a game without coding and you can export it on mobile and play it or upload it on play store. So without wasting your precious time.
let's get started :
Game Maker: Studio is a complete videogame creating tool, thanks to which its users will be able to develop complex games perfectly playable in different operating systems like Windows, Mac, iOS, Android or HTML 5. These last three, will be only available for the paid version of the application.
The program has a very intuitive interface from which we will be able to manage all phases of the development of our videogame. To be able to use this program, we will of course have to use a tutorial first, but once we know all the options, developing a game will be a question of minutes.
GameMaker: Studio includes a series of fundamental differences that separate it from the normal GameMaker. For example, `Studio´ includes its own physics and collisions motor (BOX2D). Although maybe the major difference between these two programs is the facility that this version has for the publication of our game in any of the many distribution platforms and operating systems that are available.
GameMaker: Studio is a very complete videogame creating tool that despite the huge range of possibilities and options that it offers, it allows the creation of videogames in a simple and intuitive way.
The program has a very intuitive interface from which we will be able to manage all phases of the development of our videogame. To be able to use this program, we will of course have to use a tutorial first, but once we know all the options, developing a game will be a question of minutes.
GameMaker: Studio includes a series of fundamental differences that separate it from the normal GameMaker. For example, `Studio´ includes its own physics and collisions motor (BOX2D). Although maybe the major difference between these two programs is the facility that this version has for the publication of our game in any of the many distribution platforms and operating systems that are available.
GameMaker: Studio is a very complete videogame creating tool that despite the huge range of possibilities and options that it offers, it allows the creation of videogames in a simple and intuitive way.
Overview
GameMaker is primarily intended for making games with 2D graphics, allowing out-of-box use of raster graphics, vector graphics (via SWF),[2] and 2D skeletal animations (via Esoteric Software's Spine)[3][4] along with a large standard library for drawing graphics and 2D primitives.[5] While the software allows for limited use of 3D graphics, this is in form of vertex buffer[6] and matrix functions, and as such not intended for novice users.
The engine uses Direct3D on Windows, UWP, and Xbox One; OpenGL on macOS and Linux; OpenGL ES on Android and iOS, WebGL or 2d canvas on HTML5, and proprietary APIs on consoles.
The engine's primary element is an IDE with built-in editors for raster graphics, level design, scripting, paths, and shaders (GLSL or HLSL).[7] Additional functionality can be implemented in software's scripting language or platform-specific native extensions.[8] In GameMaker Studio 2, you can choose whether to export the game as an NSIS installer, or a .zip file containing the game, the data.win file, and any files added under the "Included Files" tab in the editor.[9]
Supported platforms
GameMaker supports building for Microsoft Windows, macOS, Ubuntu, HTML5, Android, iOS, Amazon Fire TV, Android TV, Microsoft UWP, PlayStation 4, and Xbox One;[10][11][12] support for the Nintendo Switch was announced in March 2018, with Undertale to be the first such title to be brought to the Switch.[13]
In past, GameMaker supported building for Windows Phone (deprecated in favor of UWP), Tizen, PlayStation 3, and PlayStation Vita (not supported in GMS2 "largely for business reasons").[14]
PlayStation Portable support was demonstrated in May 2010,[15] but never made publicly available (with only a small selection of titles using it).[16]
Raspberry Pi support was demonstrated in February 2016,[17] but as of May 2018 not released.
Between 2007 and 2011, YoYo Games maintained a custom web player plugin for GameMaker games[18] before releasing it as open-source mid-2011[19] and finally deprecating in favor of HTML5 export.
Drag and Drop
Drag and Drop (DnD) is GameMaker's visual scripting tool.
DnD allows developers to perform common tasks (like instantiating objects, calling functions, or working with files and data structures) without having to write a single line of code. It remains to be largely aimed at novice users.[20]
While historically DnD remained fairly limited in what can be comfortably done with it,[21][22] GameMaker Studio 2 had seen an overhaul to the system, allowing more tasks to be done with DnD, and having it translate directly to code[23] (with an in-IDE preview for users interested in migrating to code).
It's very very good and simple platform for beginners. Who want to devolved and earn some money. So what are you waiting for go and download and comment me your best ideas for an game. Also follow my blog and
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